
First release date: December 1, 1988
Franchises: Might and Magic
Platforms: Sharp X68000 - PC-8800 Series - Commodore C64/128/MAX - Super Nintendo Entertainment System - Sharp X1 - Sega Mega Drive/Genesis - Mac - DOS - Amiga - Apple II - MSX - Super Famicom
Genres/Themes: Role-playing (RPG) - Turn-based strategy (TBS) - Adventure - Fantasy - Science fiction
Developers: New World Computing, New World Computing, Iguana Entertainment
Publishers: Electronic Arts, New World Computing, StarCraft, Elite Systems
The Sequel to the successful Might and Magic I, it boasted better graphics, a larger world, but still pretty much the same game engine and presentation. Embark on a glorious journey then save the world of CRON and yourself. A balanced party is a necessity in this game. There are several locations and items that are restricted to certain genders, alignments, or races. A party made up of Good Human Males won't get you very far. Time plays a large role in this game. Time travel is a part of it, but on a more basic level, you will find that characters age as the game goes on. If you wait too long, your characters' statistics will change to reflect their aging.